Résumé

Gabriel Holzapfel

gabrielholzapfel@flash.net

Skills:

Production Art: Work with multi user production pipelines for Unreal 4 and Unity 3D. Use Maya, World Machine, Mudbox, 3dStudio Max, Substance suit, ZBrush, and Photoshop.

Game/Level Design: Producing detailed game design documents outlining gameplay features, control schemes, asset list, and time tables. Designing both multiplayer and single player levels with multilayered 2D designs and short design cinematics to convey theming and layout.

 

Animation: Both prop and character animation in Maya.

Game Testing:Experienced in the development and testing of digital and analog games with Gearbox Software, id Software, Richland College, and other personal projects.

Computer skills: Familiarized with Microsoft Office, 3D coat, After Effects, and Pro Tools.

Janitorial skills: Experience in cleaning and building maintenance.

 Hand tools and power tools: Experience with a large variety of power tools and construction equipment. 

Work Experience:

April 2016 - Present

10th Reality: Producer - Scott March, Phone (Available upon request)

January 2016

id Software: Focus Tester – Stephanie Puri, Phone (Available upon request)

October 2015

Gearbox Software: Focus Tester - Jonathan Cohen, Phone: (Available upon request)

January 2014 - May 2014

*Table Flip Games: Level Designer - Chris Curra, Phone: (Available upon request) 

January 2015 - May 2015  

*Calcium Studios: Production Lead - Scott March, Phone: (Available upon request)

August 2015 -  December 2015

*Ambient Glow Interactive: Design Lead - Chris Curra, Phone: (Available upon request)

January 2014 - April 2015

Jimmy John’s: Assistant Manager - Edward Frangie, Phone:(Available upon request)

*School project team

Education: (Transcripts available upon request)

            January 2014 - May 2015

            Richland Community College: Associates Degree in Interactive Simulation & Game Technology (transcript available).

            January 2012 – December 2013

            East Field Community College: 31 completed credit hours in Core Curriculum (transcript available).

            January 2009 - May 2013

            Promise Land Academy: 4 years of high school (transcript available).

Published Mods:

          Halo Custom Edition:

                        OverKill - Single player campaign map with a ninja gameplay mechanic.

                        Project Delta - Multiplayer map pack with custom assets.

                        Hellshole - Flood firefight map set in a cave.

                   Portal 2: various maps and test chambers created through Portal 2 map editor.

Other activities:

Scouts: Eagle Scout, served as troop leader for 40+ boys and coordinated troop events including monthly campouts, food drives, and fundraisers. 

Church: Youth Group Leader, planned events including game nights, campouts, and fundraisers. 

References:

  • Josh Carter email: renderman09@yahoo.com

  • Arvin Villapando email: arvinmoses@gmail.com

  • Mikaela Nebe Phone: (Available upon request)

  • Lee Hall Phone: (Available upon request)

Other references available upon request